
On the back: photo by my sister. she says hi. Taken by my sister · 2025.
left-handed. smudges included.
pencil behind ear. always.
Most of my work is characters and the worlds around them: mascots, packaging, record sleeves, and the small loops that make them move. Everything still starts by hand, at a desk by the window. The computer is where I tidy up.
Keys so far
animators draw the keys first. here are mine.
- 2013 → 2017BA Illustration & AnimationLisbon · four years of life drawing
- 2017 → 2020Junior animator, Paper MoonLondon · three years of in-betweens
- 2020 → 2024Lead illustrator, Small HoursPorto · a team of four
- 2024 → nowFreelance, on my ownLisbon · a desk by the window
- 2022Prize: Best short, Porto Animation WeekSmall Hours ident
- 2024Prize: Merit, Editorial Drawing AwardsLoud Pages zine
- 2025Prize: Shortlist, Packaging PrizeNight Market box
- 2026Prize: Gold, Illustrators’ AnnualOdd Folk paper creatures
the next key could be yours. let’s talk →
How I work
Three of the twelve principles of animation, and what they mean when you hire me.
01
Timing
I reply within 2 days and deliver when I said I would. Animation is just promises kept 24 times a second.
02
Squash & stretch
Briefs change. Good drawings bend without breaking, so I build picture systems that can take it.
03
Appeal
If it isn’t charming, it isn’t finished. I keep drawing until it smiles back.

